
Video Game Blog
May 02, 2019
Made some decent progress on the Editor. I had to create some graphics for the Tiles to represent coastal regions - graphics always taking longer than I would like.
Here's screen shots of the Editor during a "World Map" creation process. You'll note that the Map's name (title) is now shown at the top so that the User knows for sure which one they are working on. To the far right, the side bar is now occupied by a drop down menu and a display area for the options for the User to pick from.
The coastal tiles are a two-part system. Since each Hex-tile will be representing large areas, the coastal tiles will be assigned to tiles that are "land", but next to water. The type of terrain that is represented by the land will show through the coastal tile to make the illusion that there are one of each tile type created for the coast. Of course, assigning the coastal tiles will be a long tedius process!
