
Video Game Blog
March 17, 2019
As you code on a project, some thing at some point will cause you to get hung up. For instance, the modifications needed for the Hexagon maps is a fairly complex change. These road blocks will cause you to get stuck in what you're doing and the project isn't making any progress.
To get past this problem I like to divert my attention to something else in the code that will allow my brain to keep moving on something while the problem elsewhere is stewing in the back of my head.
So, I am going to start coding other aspects of the individual project to keep it going - making progress, always forward!
I've started off with the Avatar data set known as a "Class". The current version of this Class is very complex and includes everything needed for the Avatar itself and the code necessary to work between the Server and Client. I'm going to pull apart these so the bare necessity is there to run the Avatar in a stand alone game.
After that, I will work on the Avatar (Character) generation for this project.
