Living World Productions
Video Game Blog

February 16, 2019

I'm currently going through both sets of code (the old working version, and the new with upgrades - but not up to par with the old) line by line to ensure that what needs to be present is there. Then I will migrate old with new to lean on the old reliable.

Using examples from the old code, I've been able to get my new version rendering more accurately...a taste given that the game adapts to different sizes. The layout though is looking spot on. I'll post some screen shots showing things centered.


As you can see, the first set of pictures shows the Tiles of where they would project without Clipping. The second set is clipped, and centered on the Tile that is center of the Play Map. With the extra Tiles off to the edges of the view I am able to manipulate them to slide around, giving the illusion of a smooth sliding effect.