Living World Productions
Video Game Blog

February 15, 2019

Okay...So...

When I started this rebuild...I had ripped apart my old code and was rearranging it without first refamiliarizing myself with what I had. Big challenge if you don't write comments in your code!

Well...(as Dan Higdon would say)...

For some reason my mind clicked and I remembered I have a back up copy of most of my code on an external hard drive. I was able to dig out my map rendering code and able to understand what I was going at in the previous version(s). Since that code was perfected, I can migrate it over and finish out the Play Window now without much work (other than commenting the crap out of the code!).

Starting on my next day that I can dedicate time to this, I will start making the transfer.