Living World Productions
Video Game Blog

February 05, 2019

Before I do what I talked about on the 2nd, I decided I needed a particular tool that will assist later in the development...

I'm in the process of creating a Cursor that follows your mouse as you move it over the Play Window. Yes, this is an important tool, as a Player, you will want to know what your mouse is targetting. Also, the Cursor (if in the Strategic Slider Mode) will be able to slide the map if you click near the edges.

The Square Chess board map was easy to calculate where the mouse was landing in the Play Window. The other maps, because they are isometric require finding a base, and then offsets from it.

I just finished the Square-Isometric's Cursor (without reguard if the game is Slider or Floater). Next I will apply the methods necessary for the differences of the map type and their movements.